Common

Collaboration diagram for Common:

Code common for client and server. More...


Modules

 Game Data
 In this module are stored all whole-game relevant data.

All data of the game are stored in classes included in this module.


Detailed Description

Code common for client and server.

In this module is code that is used in both server and client. Contains classes and interfaces that can, eventually, be derived into client/server -specific subclasses. Also contains Game data , essential for everything in game.


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