#include <statswindow.h>
Inherits InputAcceptor.
Inheritance diagram for StatsWindow:


Public Member Functions | |
| StatsWindow () | |
| ~StatsWindow () | |
| void | setPlayer (Player *player) |
| virtual bool | wantKey (int key) |
| virtual bool | keyDown (int key) |
| void | render () |
Private Attributes | |
| Player * | mPlayer |
| Monitored player. May be NULL. | |
Definition at line 8 of file statswindow.h.
|
|
Definition at line 5 of file statswindow.cpp. References IA_PRIORITY_STATS_WINDOW, mPlayer, and InputAcceptor::mPriority. |
|
|
Definition at line 13 of file statswindow.cpp. |
|
|
Definition at line 29 of file statswindow.cpp. References mPlayer. |
|
|
Definition at line 38 of file statswindow.cpp. References mPlayer. |
|
|
Definition at line 14 of file statswindow.h. References mPlayer. Referenced by GameGUI::setPlayer(). |
|
|
Definition at line 20 of file statswindow.cpp. References mPlayer. |
|
|
Monitored player. May be NULL.
Definition at line 23 of file statswindow.h. Referenced by keyDown(), render(), setPlayer(), StatsWindow(), and wantKey(). |
1.4.5