#include <sound_sdl_mixer.h>
Inherits ISoundSystem.
Inheritance diagram for SoundSystem_SDL:


Public Member Functions | |
| SoundSystem_SDL () | |
| virtual | ~SoundSystem_SDL () |
| virtual ISoundMusic * | getMusic () |
| Create object that handle the music. | |
Protected Attributes | |
| bool | mInicialized |
Definition at line 9 of file sound_sdl_mixer.h.
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Definition at line 10 of file sound_sdl_mixer.cpp. References LOGE, mInicialized, ISoundSystem::mMusic, and TIN. |
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Definition at line 44 of file sound_sdl_mixer.cpp. References ISoundSystem::mMusic. |
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Create object that handle the music. Note that only one object if type ISoundMusic should exist. Allways return != 0 value; Reimplemented from ISoundSystem. Definition at line 54 of file sound_sdl_mixer.cpp. References DIE(), LOGE, mInicialized, ISoundSystem::mMusic, and TIN. Here is the call graph for this function: ![]() |
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Definition at line 26 of file sound_sdl_mixer.h. Referenced by getMusic(), and SoundSystem_SDL(). |
1.4.5