LandscapeEntity Class Reference
[Game Data]

Representation of non-moveable object in game. More...

#include <landscapeentity.h>

Inherits CommonEntity.

Inheritance diagram for LandscapeEntity:

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Collaboration diagram for LandscapeEntity:

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List of all members.

Public Member Functions

 LandscapeEntity ()
virtual ~LandscapeEntity ()
virtual void render ()

Detailed Description

Representation of non-moveable object in game.

Definition at line 12 of file landscapeentity.h.


Constructor & Destructor Documentation

LandscapeEntity::LandscapeEntity  ) 
 

Definition at line 4 of file landscapeentity.cpp.

LandscapeEntity::~LandscapeEntity  )  [virtual]
 

Definition at line 9 of file landscapeentity.cpp.


Member Function Documentation

void LandscapeEntity::render  )  [virtual]
 

Reimplemented from CommonEntity.

Definition at line 14 of file landscapeentity.cpp.


The documentation for this class was generated from the following files:
Generated on Wed Apr 12 14:18:40 2006 for bjs by  doxygen 1.4.5