#include <isound.h>
Public Member Functions | |
| ISoundBuffer () | |
| virtual | ~ISoundBuffer () |
| virtual void | Play (bool loop)=0 |
| virtual void | Position (int x, int y, int z)=0 |
| Set the position of the sound. | |
| virtual bool | IsPlaying ()=0 |
| Get state of smaple. | |
| virtual void | Stop ()=0 |
| Stop the playback. | |
Nowhere implemented yet.
Definition at line 65 of file isound.h.
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Get state of smaple.
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Set the position of the sound. In case that the sound is allready playing the volume is altered. Let's say that the listener is in (0,0,0) ?
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Stop the playback.
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1.4.5